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Machine

Machine<States, Events> = object

Defined in: Core/Machine.ts:180

A transition table describing named states and their event handlers.

States extends AnyMachineState

Events extends Record<string, unknown>

readonly optional [toStringTag]?: string

Defined in: Core/Machine.ts:181


readonly states: TransitionTable<States, Events>

Defined in: Core/Machine.ts:182